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How do you ship faster without sacrificing taste?

Learn the workflow and judgment behind crafted product work — from Figma to production code — in a live, hands-on cohort.

Taught by Andy Madrick

Enrollment is open

The next cohort runs July 15–29, 2026. It’s capped at 20 seats so everyone gets real feedback on their work. $1,199, with a full refund up to 7 days before we start.

Not ready? Leave your email and I'll send course updates and first dibs on future cohorts. No spam, no nonsense.

Shipping crafted work is hard.

AI made fast the default. Anyone can generate ten directions before lunch now — which means most of what ships looks and feels the same. Generic type, default spacing, interactions that almost work.

The tools aren't the gap. The gap is judgment: knowing why one version feels right, what to change when it doesn't, and which details are worth pushing when everything is moving quickly.

You can't prompt your way to taste. And most tutorials stop at the happy path — a pretty demo, none of the decisions behind it.

What if your fastest work was also your best?

If you understood the workflow end to end — from an idea in Figma to shipped, production code — you'd stop trading speed for quality. You'd know which details matter, which to let go, and how to defend the ones that do.

You'd ship things you're proud to put your name on. That's the whole course.

A live cohort on the modern design workflow

Designing with AI is two weeks of live sessions plus a third week to polish, with one project a week that builds on the last. Week one you redesign something. Week two you take that redesign into real code and ship it. Week three you push it the last mile.

Along the way: five live sessions, thirty-five short lessons to read before each one, and a personalized video crit of your project — where I go through your design choices, your code, and what I'd change.

By the end you have one complete, shipped piece — not three disconnected exercises — and a workflow you'll keep using long after the course ends.

What we’ll cover

5 live sessions · 35 lessons · 3 projects, each building on the last

Week 1 · July 15–19

Build your eye for product quality

Core design principles, a breakdown of the modern tool stack, and a setup guide so nothing gets in the way. Your project: a redesign of something real.

Week 2 · July 20–26

The workflow behind polished, shipped work

Take your redesign from concept into production code and ship it. This is the week the AI-assisted workflow comes together end to end — and the week you get your personalized video crit.

Week 3 · July 27–29

Polish and ship your final piece

Refine your project into one complete, shipped thing. Office hours to push the details the last mile.

What past students say

From the first cohort.

If you want to cut through the noise on AI workflows and tooling, take this course. The biggest takeaway for me was direction (a clear “do this / skip that”) on what's actually working right now, with a great stack (Cursor, Claude, Figma, Paper, GitHub, etc.) and office hours that help you push a real project forward. You walk away knowing these are the exact workflows in use at a world-class startup like Notion. Cheaper courses exist, but what's the point if the direction doesn't hold up in the real world? Last but not least, Andy is a great instructor (clear, easy to follow, etc.) and you won't find anyone more qualified to teach this. Honestly, I almost feel he's doing the world a favor by teaching it. Enroll before the course gets more expensive or no longer available.
JoseCohort 1Founder/Product · Stealth Startup
This course teaches you how to make interfaces feel more tasteful, intentional, and high-craft. Andy broke down what details to focus on, how to reduce visual noise, and how to design for function rather than decoration. I also found his workflow for turning a rough AI-generated screen into a polished interface really useful. Andy's feedback on my work helped me see how small design decisions can push the overall quality of a UI much further.
MayankCohort 1Product Designer · Ikon Technologies
A helpful, structured way to get hands-on with AI-assisted design workflows and produce an artifact. I picked up a few useful design ideas around hierarchy and iteration that I've started applying. As a first cohort, there's room to deepen the content and tighten the materials; some elements are still being finalized. Overall, a solid introduction with a lot of potential as it evolves.
ParkerCohort 1Product Designer · Independent
Andy Madrick

Hey, I'm Andy

I'm a design engineer at Cursor. I've spent my career at the seam between design and engineering — prototyping tools at ProtoPie, founding design at Lightfield and design engineering at Tome, product design at Mercury, and leading AI features like Meeting Notes at Notion. Along the way I taught design at UW.

I care about work that feels genuinely well made, and I don't think speed has to cost you that. This course is how I actually work — the workflow, the judgment, and the standards, now that AI is part of every step.

Enrollment is open

The next cohort runs July 15–29, 2026. It’s capped at 20 seats so everyone gets real feedback on their work. $1,199, with a full refund up to 7 days before we start.

Not ready? Leave your email and I'll send course updates and first dibs on future cohorts. No spam, no nonsense.

FAQ